Have you ever participated in one of those ongoing stories on a writer’s forum – the kind where each participant writes a paragraph or so and then the new person comes along and adds the next piece of the story, and so on? In the early 80’s, I ran a computer BBS called The State of Confusion, where most of the forums where like that, and it attracted fun, creative participants.
Once the story got underway and really had momentum, it was inevitable that someone would pop in and post that all the characters suddenly decided to slit their wrists and die or something equally derailing, and it would ruin the story. When you could weed out the asshats, it was a lot of fun. Still, lack of rules or parameters was challenging for those who didn’t know when to reign it in.
Jump to today and Storium by Protagonist Labs is in development. Storium is a web-based online game that you play with friends. It works by turning writing into a multiplayer game. With just your computer, tablet, or smartphone, you can choose from a library of imaginary worlds to play in, or build your own. You create your story’s characters and decide what happens to them. You can tell any kind of story with Storium. The only limit is your imagination.
Storium uses familiar game concepts inspired by card games, role-playing games, video games, and more. In each Storium game, one player is the narrator, and everyone else takes on the role of a character in the story. The narrator creates dramatic challenges for the other players to overcome. In doing so, they move the story forward in a new direction. Everyone gets their turn at telling the story.
I’ve been waiting for the STORIUM KICKSTARTER to launch, and once it did, it funded in a day! Amazing.
The following is reblogged from www.protagonistlabs.com, and it has the details and links so you can get involved in the beta version of the game, today! I’m MitchLav on the site. If you join, look me up.
We’ve just launched our Kickstarter campaign for Storium, the online storytelling game!
Storium’s mission hasn’t changed since our original announcement — we are creating an online storytelling medium that plays like a game and lets busy people make storytelling a part of their daily lives.
Since that announcement, though, we’ve done over a year of playtesting that has resulted in major improvements to the game, and we’re more confident than ever that we’re on the right track. If you back us on Kickstarter, you’ll get immediate access to our latest playtest. All our basic functionality is up and running, so you can dive right into play!
What’s the Kickstarter for?
The goal of our campaign is to fund a public launch, so that we can make Storium available to everyone. That means retaining award-winning authors and game designers to build a library of playsets (called “worlds”) for telling stories of different genres and styles. It also means building important features that Storium needs and laying the technological groundwork for future growth.
Our Kickstarter campaign page has all the details!
Who’s working on Storium?
We have an incredibly talented and diverse team of people developing Storium and advising on different elements of its production.
- Stephen Hood: Co-founder and product lead.
- Josh Whiting: Co-founder and engineering lead.
- Will Hindmarch: Lead game designer and head writer.
- J.C. Hutchins: Advisor and award-winning transmedia storyteller.
- Mur Lafferty: Advisor, Campbell-winning novelist, and podcaster.
- Chuck Wendig: Advisor, Campbell-nominated novelist, and Emmy- nominated screenwriter.
Want to Find Out More?
If you’re in the media and would like to talk to one of us about the development of Storium and what we’re trying to accomplish, we’re happy to talk to you! Feel free to contact us at firstname.lastname@example.org and we’ll set something up.
We’re really excited about the chance to do this, grateful for all the support we’ve received so far, and looking forward to the future.
—Stephen and the entire Storium team